Cooked Meat Jerky

Cooked Meat Jerky

Cooked Meat Jerky spawn command

Spawns Cooked Meat Jerky with the GFI admin command. Adjust the quantity, quality and blueprint flag below.

Spawn command (GFI)

Quantity
Quality (0–100)

GFI takes <quantity> <quality> <blueprint> — edit the trailing numbers to spawn a stack, set quality, or get a blueprint.

Crafting

Crafting calculator

How many to craft
Breakdown

Raw resources. Every craftable ingredient is expanded down to base resources — this is the total you need to gather from scratch. Sub-component yields (e.g. Metal Ingots per smelt) are accounted for, and totals are rounded up to whole units.

Carry-weight calculator

Points in Weight
4,000

Cooked Meat Jerky on a Argentavis at 0 points

400
capacity
80
inventory slots

Each point leveled into Weight adds +22 carry weight to a tamed Argentavis. Cooked Meat Jerky weighs 0.1 each and stacks to 50.

Spoil time

  • Inventory / ground2d
  • Tamed creature8d
  • Preserving Binwhile powered with Sparkpowder20d
  • Refrigerator30d+
  • Tek Troughsame as a fridge30d+

How long Cooked Meat Jerky lasts before spoiling in each storage type. Shown at official rates — set a spoiling-time multiplier to match your server.

When consumed

Food
+20 over 3s
Health
+8 over 2s

Information

Cooked Meat Jerky

Sates your hunger, and provides health while being digested. Lasts longer than cooked meat. Wild carnivores will eat it, but prefer raw meat.

Category
MiscConsumable/Food
Weight
0.1
Stack size
50
Spoils into
Spoiled Meat
Class name
PrimalItemConsumable_CookedMeat_Jerky

Related

Used to craft

Found in loot crates

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