Angler

CarnivoreKnockout tame

Spawn command

State
Level

GMSummon spawns a creature already tamed to you at the chosen level.

Spawn class

Info

Angler dossier

Base stats

Health
450
Stamina
240
Oxygen
150
Food
1500
Weight
350
Melee Damage
100%
Movement Speed
100%
Torpidity
900

Wild base values at level 1. Stats not shown use the game default.

Taming calculator

Creature level
Taming speed

Rates come from your server profile — set them once and every calculator updates.

10Kibble (preferred)· 51m 11s
Effectiveness98.5%Bonus levels+73Tames to level223
Perfect tame
Torpor to knock out8,946Drain rate9.7/s · HighStays under for15m 25s
Sedatives to keep it under for the full tame
FoodUse / MaxTimeEffectiveness
Kibble (preferred)85 food · 10.5% per item
/10
51m 11s
98.5%
+73 → Lv 223
Raw Mutton50 food · 4.9% per item
/21
1h 3m
93.5%
+70 → Lv 220
Raw Prime Meat50 food · 3.9% per item
/26
1h 18m
90.2%
+67 → Lv 217
Cooked Lamb Chop50 food · 2.6% per item
/38
1h 54m
81%
+60 → Lv 210
Spoiled Meat50 food · 2.6% per item
/39
1h 57m
80.4%
+60 → Lv 210
Cooked Prime Meat50 food · 2.0% per item
/51
2h 33m
70.2%
+52 → Lv 202
Raw Prime Fish Meat25 food · 1.6% per item
/64
1h 36m
60%
+45 → Lv 195
Raw Meat50 food · 1.3% per item
/77
3h 51m
51%
+38 → Lv 188
Cooked Prime Fish Meat25 food · 0.8% per item
/128
3h 12m
27.3%
+20 → Lv 170
Cooked Meat25 food · 0.7% per item
/153
3h 49m
20.7%
+15 → Lv 165
Raw Fish Meat25 food · 0.5% per item
/192
4h 48m
14.3%
+10 → Lv 160
Cooked Fish Meat25 food · 0.3% per item
/383
9h 34m
4%
+3 → Lv 153

Knockout tame. Edit the Use column to mix foods — the game eats the best food first, so the summary feeds your kibble/prime before filling the rest with meat. Sedatives shown keep it under for the whole tame; bring spares.

Minimum to knock out

Creature level
Torpor to knock out8,946
WeaponMin. hitsTorpor / hit
Tranq Arrow (Bow)10090
Tranq Arrow (Compound Bow)74121.5
Tranq Arrow (Crossbow)57157.5
Tranq Dart (Longneck Rifle)41221
Shocking Tranq Dart (Longneck)21442

Minimum hits to knock out a level 150 Angler, using primitive (100%-quality) weapons. This is a floor — it ignores the torpor a creature regenerates between shots, so bring a few spare. Land hits on the head where possible for bonus damage, and watch torpor doesn't drain faster than you raise it.

Stat calculator

State
Taming effectiveness
%
Creature level1
Server max wild level150
StatWild levelDomesticated levelValue
Health
450
Stamina
240
Oxygen
150
Food
1,725
Weight
350
Melee Damage
280%
Movement Speed
100%
Torpidity
901

Forward calculator. Enter the wild points a creature rolled (and domesticated points you spend after taming) to get each stat's value. Uses official-server rates with no imprint bonus. Melee and movement speed are shown as a percentage; taming effectiveness only boosts stats with a taming bonus (such as melee).

Breeding calculator

Egg hatch speed
Baby mature speed

Rates come from your server profile — set them once and every calculator updates.

Matures in1d 13hEgg-layer
Incubation4h 59mHand-feed window3h 42mCuddles for 100%4 × 25%
BabyJuvenileAdolescent

Hand-feed (no trough) for the first 3h 42m — until Tomorrow 5:39 AM.

If the egg is fertilized now
  1. Egg hatchesToday 8:56 PM
    Incubation done+0s
  2. Hand-feed window endsTomorrow 5:39 AM
    Safe to use a trough+8h 42m
  3. Adolescent reachedTomorrow 8:28 PM
    +23h 31m
  4. Adult reachedSun 2:59 PM
    +1d 18h
Imprint cuddle plan100% with all 4 cuddles, one every 8h
CuddleAfterClockTotal
#1+8hTomorrow 4:56 AM25%
#2+16hTomorrow 12:56 PM50%
#3+1dTomorrow 8:56 PM75%
#4+1d 8hSun 4:56 AM100%
Mating cooldown18h – 2dEgg temperature-75–75°C

Raising. The Baby phase (0–10%) is the dangerous window — the baby can't eat from a feeding trough and must be hand-fed until it reaches Juvenile. Imprint at each cuddle interval for the full bonus. Wall-clock times assume the egg is fertilized now and rescale with your server profile; mating cooldown is unaffected. Imprint counts assume the default imprint amount — tune that on the imprint calculator.

Where to find

Wild Angler spawn zones across the catalogued maps. Each dot is a spawn cluster — open the full interactive map for exact GPS and a teleport command.

Combat & handling

Base melee damage
30
None damage
30
Drag weight
250
XP on kill (base)
8
Cloning cost (base)
425 element shards

Drops on death

Survivor

Percentages are the odds of each pick within its loot set, not a guaranteed per-kill rate — a kill can roll a set several times.

Angler guide

The Angler is a carnivore in ARK: Survival Ascended. It spawns wild on The Island and Aberration. This page covers its spawn commands, base stats, taming and breeding — with interactive calculators you can drive by level.

How to tame the Angler

The Angler is a knockout (violent) tame. Render it unconscious with tranquilizer arrows or darts, then feed it raw meat — with raw prime meat, cooked meat or its preferred kibble taming faster and keeping effectiveness higher. Keep its Torpor topped up with Narcotics or Narcoberries while it eats — use the taming calculator above to see exact food counts, taming time and the effectiveness you'll land at your target level.

Aim for the head where you can — most creatures take extra torpor from headshots — and don't let Torpor drain faster than you raise it. The knockout estimator above lists the minimum tranq arrows and darts for any level.

Angler spawn command

To spawn a wild Angler, open the console and run its Summon command. To spawn one already tamed at a chosen level, use GMSummon instead — both are copy-ready in the Spawn commands panel above, along with the raw spawn class (Angler_Character_BP_C) for use with commands like SpawnDino.

Breeding the Angler

The Angler can be bred. Fertilized eggs must be incubated at the right temperature before they hatch. Use the breeding calculator above to plan mating cooldowns, incubation or gestation time, and the maturation timeline from baby to adult, including the imprinting schedule.