Stat
Stat command
Turns on an on-screen readout of assorted debug information.
Argument information
<Command>type: textA text value.
Command builder
Command
Examples
This console command turns on the FPS readout, displaying the current number of frames rendered per second and the time taken to render each frame in milliseconds.
Accepted values
| Value | Meaning |
|---|---|
| Displays the current number of frames being rendered per second and the amount of time taken to render the frame in milliseconds (ms). | |
| Displays a list of currently active levels and displays their status through color coding. Streaming levels are grouped under the persistent level. The number of seconds next to the level name is the time it took from load request to load finish. | |
| Displays the time spent for the current frame on the CPU, the time spent in the game thread, the time spent in the render thread, and the time spent for the current frame on the GPU. The GPU frame time is only displayed if the time spent is greater than 0 (e.g. the GPU is actually being used / does exist). | |
| Normally graphs the information in the "stat unit" command in UE4 games, but the graph is apparently also disabled. Color codes the labels in the "stat unit" command output. |
Using cheats on a server
On a multiplayer server, authenticate first with enablecheats <password>, and prefix admin commands with admincheat instead of cheat.
