- Blueprint Path: "Blueprint'/Game/Aberration/CoreBlueprints/Items/Armor/PrimalItemArmor_ZiplineMotor.PrimalItemArmor_ZiplineMotor'"
- GFI Code: GFI ZipLineMotor 1 0 0
- Class / Command: PrimalItemArmor_ZiplineMotor_C
|Class / Command||PrimalItemSkin_WitchHat_C|
|GFI Code||GFI WitchHat 1 0 0|
|Example||To spawn Witch Hat Skin, use the command: admincheat summon None. To spawn using the GFI command, please see the GFI command.|
|Description||The Class Name for Witch Hat Skin is PrimalItemSkin_WitchHat_C. The Item ID for Witch Hat Skin on Skins is None.|
|How to use|| There are three ways to spawn an item. You can use the Item ID, the Blueprint path, or the GFI, which is the part of the Blueprint path that contains the Item's name. To spawn an item using the Item ID, use the command: "admincheat GiveItemNum |