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Fiber Item ID

ID
Class / Command PrimalItemResource_Fibers_C
Blueprint Path "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Fibers.PrimalItemResource_Fibers'"
GFI Code GFI Fiber 1 0 0
ID 76
Example To spawn Fiber, use the command: admincheat summon 76. To spawn using the GFI command, please see the GFI command.
Description The Class Name for Fiber is PrimalItemResource_Fibers_C. The Item ID for Fiber on Resources is 76.
Stack 200
Type
Sub-Type
Category
How to use
How to use There are three ways to spawn an item. You can use the Item ID, the Blueprint path, or the GFI, which is the part of the Blueprint path that contains the Item's name. To spawn an item using the Item ID, use the command: "admincheat GiveItemNum ". To spawn the item using the Blueprint path, use the command: "admincheat GiveItem ". To spawn the item using the GFI, use the command: "admincheat GFI ".
Leech Blood or Horns
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResourceGeneric_Curing.PrimalItemResourceGeneric_Curing'"
GFI Code
GFI Curing 1 0 0
Class / Command
PrimalItemResourceGeneric_Curing_C
Type
Item ID
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Thatch
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Thatch.PrimalItemResource_Thatch'"
GFI Code
GFI Thatch 1 0 0
Class / Command
PrimalItemResource_Thatch_C
Type
Item ID
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Ammonite Bile
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_AmmoniteBlood.PrimalItemResource_AmmoniteBlood'"
GFI Code
GFI AmmoniteBlood 1 0 0
Class / Command
PrimalItemResource_AmmoniteBlood_C
Type
Item ID
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Polymer
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Polymer.PrimalItemResource_Polymer'"
GFI Code
GFI Polymer 1 0 0
Class / Command
PrimalItemResource_Polymer_C
Type
Item ID
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Sap
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Sap.PrimalItemResource_Sap'"
GFI Code
GFI Sap 1 0 0
Class / Command
PrimalItemResource_Sap_C
Type
Item ID
Read More
Flint
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Flint.PrimalItemResource_Flint'"
GFI Code
GFI Flint 1 0 0
Class / Command
PrimalItemResource_Flint_C
Type
Item ID
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Silk
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Silk.PrimalItemResource_Silk'"
GFI Code
GFI Silk 1 0 0
Class / Command
PrimalItemResource_Silk_C
Type
Item ID
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Element
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element'"
GFI Code
GFI Element 1 0 0
Class / Command
PrimalItemResource_Element_C
Type
Item ID
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Obsidian
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Obsidian.PrimalItemResource_Obsidian'"
GFI Code
GFI Obsidian 1 0 0
Class / Command
PrimalItemResource_Obsidian_C
Type
Item ID
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Charcoal
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Charcoal.PrimalItemResource_Charcoal'"
GFI Code
GFI Charcoal 1 0 0
Class / Command
PrimalItemResource_Charcoal_C
Type
Item ID
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Gasoline
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Gasoline.PrimalItemResource_Gasoline'"
GFI Code
GFI Gasoline 1 0 0
Class / Command
PrimalItemResource_Gasoline_C
Type
Item ID
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Deathworm Horn
Blueprint Path
"Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/PrimalItemResource_KeratinSpike.PrimalItemResource_KeratinSpike'"
GFI Code
GFI KeratinSpike 1 0 0
Class / Command
PrimalItemResource_KeratinSpike_C
Type
Item ID
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Preserving Salt
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_PreservingSalt.PrimalItemResource_PreservingSalt'"
GFI Code
GFI PreservingSalt 1 0 0
Class / Command
PrimalItemResource_PreservingSalt_C
Type
Item ID
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Gunpowder
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Gunpowder.PrimalItemResource_Gunpowder'"
GFI Code
GFI Gunpowder 1 0 0
Class / Command
PrimalItemResource_Gunpowder_C
Type
Item ID
Read More
Fungal Wood
Blueprint Path
"Blueprint'/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_FungalWood.PrimalItemResource_FungalWood'"
GFI Code
GFI Fungal 1 0 0
Class / Command
PrimalItemResource_FungalWood_C
Type
Item ID
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Raw Salt
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt'"
GFI Code
GFI RawSalt 1 0 0
Class / Command
PrimalItemResource_RawSalt_C
Type
Item ID
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Black Pearl
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_BlackPearl.PrimalItemResource_BlackPearl'"
GFI Code
GFI BlackPearl 1 0 0
Class / Command
PrimalItemResource_BlackPearl_C
Type
Item ID
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Element Ore
Blueprint Path
"Blueprint'/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_ElementOre.PrimalItemResource_ElementOre'"
GFI Code
GFI ElementOre 1 0 0
Class / Command
PrimalItemResource_ElementOre_C
Type
Item ID
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Metal
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Metal.PrimalItemResource_Metal'"
GFI Code
GFI Metal 1 0 0
Class / Command
PrimalItemResource_Metal_C
Type
Item ID
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Achatina Paste
Blueprint Path
"Blueprint'/Game/PrimalEarth/Dinos/Achatina/PrimalItemResource_SnailPaste.PrimalItemResource_SnailPaste'"
GFI Code
GFI SnailPaste 1 0 0
Class / Command
PrimalItemResource_SnailPaste_C
Type
Item ID
Read More