Contents
Search

Fungal Wood Item ID

ID
Class / Command PrimalItemResource_FungalWood_C
Blueprint Path "Blueprint'/Game/Aberration/CoreBlueprints/Resources/PrimalItemResource_FungalWood.PrimalItemResource_FungalWood'"
GFI Code GFI Fungal 1 0 0
Example To spawn Fungal Wood, use the command: admincheat summon None. To spawn using the GFI command, please see the GFI command.
Description The Class Name for Fungal Wood is PrimalItemResource_FungalWood_C. The Item ID for Fungal Wood on Resources is None.
Stack 100
Type
Sub-Type
Category
How to use
How to use There are three ways to spawn an item. You can use the Item ID, the Blueprint path, or the GFI, which is the part of the Blueprint path that contains the Item's name. To spawn an item using the Item ID, use the command: "admincheat GiveItemNum ". To spawn the item using the Blueprint path, use the command: "admincheat GiveItem ". To spawn the item using the GFI, use the command: "admincheat GFI ".
Charge Battery
Blueprint Path
"Blueprint'/Game/Aberration/WeaponGlowStickCharge/PrimalItem_ChargeBattery.PrimalItem_ChargeBattery'"
GFI Code
GFI ChargeBattery 1 0 0
Class / Command
PrimalItem_ChargeBattery_C
Type
Item ID
Read More
Element
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Element.PrimalItemResource_Element'"
GFI Code
GFI Element 1 0 0
Class / Command
PrimalItemResource_Element_C
Type
Item ID
Read More
Silk
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Silk.PrimalItemResource_Silk'"
GFI Code
GFI Silk 1 0 0
Class / Command
PrimalItemResource_Silk_C
Type
Item ID
Read More
Raw Salt
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt'"
GFI Code
GFI RawSalt 1 0 0
Class / Command
PrimalItemResource_RawSalt_C
Type
Item ID
Read More
Narcotic
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/PrimalItemConsumable_Narcotic.PrimalItemConsumable_Narcotic'"
GFI Code
GFI Narcotic 1 0 0
Class / Command
PrimalItemConsumable_Narcotic_C
Type
Item ID
Read More
Organic Polymer
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Polymer_Organic.PrimalItemResource_Polymer_Organic'"
GFI Code
GFI Polymer_Organic 1 0 0
Class / Command
PrimalItemResource_Polymer_Organic_C
Type
Item ID
Read More
Sulfur
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sulfur.PrimalItemResource_Sulfur'"
GFI Code
GFI Sulfur 1 0 0
Class / Command
PrimalItemResource_Sulfur_C
Type
Item ID
Read More
Metal Ingot
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_MetalIngot.PrimalItemResource_MetalIngot'"
GFI Code
GFI MetalIngot 1 0 0
Class / Command
PrimalItemResource_MetalIngot_C
Type
Item ID
Read More
Element Shard
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ElementShard.PrimalItemResource_ElementShard'"
GFI Code
GFI Shard 1 0 0
Class / Command
PrimalItemResource_ElementShard_C
Type
Item ID
Read More
Hide
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Hide.PrimalItemResource_Hide'"
GFI Code
GFI Hide 1 0 0
Class / Command
PrimalItemResource_Hide_C
Type
Item ID
Read More
Leech Blood
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_LeechBlood.PrimalItemResource_LeechBlood'"
GFI Code
GFI LeechBlood 1 0 0
Class / Command
PrimalItemResource_LeechBlood_C
Type
Item ID
Read More
Sap
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Sap.PrimalItemResource_Sap'"
GFI Code
GFI Sap 1 0 0
Class / Command
PrimalItemResource_Sap_C
Type
Item ID
Read More
Gunpowder
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Gunpowder.PrimalItemResource_Gunpowder'"
GFI Code
GFI Gunpowder 1 0 0
Class / Command
PrimalItemResource_Gunpowder_C
Type
Item ID
Read More
Preserving Salt
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_PreservingSalt.PrimalItemResource_PreservingSalt'"
GFI Code
GFI PreservingSalt 1 0 0
Class / Command
PrimalItemResource_PreservingSalt_C
Type
Item ID
Read More
Absorbent Substrate
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_SubstrateAbsorbent.PrimalItemResource_SubstrateAbsorbent'"
GFI Code
GFI SubstrateAbsorbent 1 0 0
Class / Command
PrimalItemResource_SubstrateAbsorbent_C
Type
Item ID
Read More
Woolly Rhino Horn
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Horn.PrimalItemResource_Horn'"
GFI Code
GFI Horn 1 0 0
Class / Command
PrimalItemResource_Horn_C
Type
Item ID
Read More
Oil (Tusoteuthis)
Blueprint Path
"Blueprint'/Game/PrimalEarth/Dinos/Tusoteuthis/PrimalItemResource_SquidOil.PrimalItemResource_SquidOil'"
GFI Code
GFI SquidOil 1 0 0
Class / Command
PrimalItemResource_SquidOil_C
Type
Item ID
Read More
Sand
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sand.PrimalItemResource_Sand'"
GFI Code
GFI Sand 1 0 0
Class / Command
PrimalItemResource_Sand_C
Type
Item ID
Read More
Propellant
Blueprint Path
"Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Propellant.PrimalItemResource_Propellant'"
GFI Code
GFI Propellant 1 0 0
Class / Command
PrimalItemResource_Propellant_C
Type
Item ID
Read More
Obsidian
Blueprint Path
"Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_Obsidian.PrimalItemResource_Obsidian'"
GFI Code
GFI Obsidian 1 0 0
Class / Command
PrimalItemResource_Obsidian_C
Type
Item ID
Read More